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💡 YMA Painterly is inspired by real world paint brushes and digital graphic painter styles.
Think of each material as a paintbrush to distort and edit for your own creativity! There are no rules!
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YMA Painterly Overview
Shader List
Painterly Normals
Master Color
Master Transforms
Composite Layers - MIX
YMA Painterly Overview
https://youtu.be/KoecUhHajq4
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💡 Color + Scale + Normals groups will be the most used to change looks.
Use Composite + Specular Color + IOR settings to push even more stylization!
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Shader List

Painterly Normals
https://youtu.be/eKtN-lUKFBQ
- Change from 0-5 (can go higher but may break normals on model). This is how much painterly break up you get creating the effect of brushstrokes on geometry surfaces.

Master Color
https://youtu.be/FvOVeaqsTL8
- Change Base color + Accent colors in shader. Use in combination with MIX Node for even more variety.

Default (Before)

Example Master Color (After)
Master Transforms
ScaleSettings_sm.mp4
- Change scale (large or small) to completely change brush strokes and look of shader.
- Unlock, use different numbers in the S.X and S.Y to stretch the brush strokes, then lock back to make your own custom style settings!